[android-developers] Digest for android-developers@googlegroups.com - 12 updates in 10 topics

Comments: (0)
TreKing <trekingapp@gmail.com>: May 29 11:53PM -0500


> Some apps present their Terms of Service and Privacy Policy and the users
> needs to accept them if they want to use the app. But I'm not sure if this
> is necessary or not.
 
That's a question for your lawyer.
 
-------------------------------------------------------------------------------------------------
TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago
transit tracking app for Android-powered devices
Henrik <henrik.soke@gmail.com>: May 29 10:11PM -0700

OK, thanks. I guess I'll have to, because there are no guidelines on this
topic - at least I can't find any. I also use the EU Cookie Consent Policy
message at launch, however, it's also not black and white if you need it or
not (EU is not really sure what they want).
 
On Monday, May 30, 2016 at 6:57:10 AM UTC+2, TreKing wrote:
TreKing <trekingapp@gmail.com>: May 30 12:00AM -0500


> can i use any images(from resalt for"Free to use, share, or modify" ) and
> backgrounds in my games or not and if not can you help my how to search for
> free images to using with out any kind of Legal liability
 
 
Consult your lawyer with questions about legalities and liabilities.
 
-------------------------------------------------------------------------------------------------
TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago
transit tracking app for Android-powered devices
Rocky Goodrick <3gcb19@gmail.com>: May 29 09:25PM -0700

I'm searching for a solution to this same problem myself. Did you ever find
a resolve for this? I'm using a custom base adapter with a convert view
view holder. Tried overriding the MovementMethod class onlick as well.
 
On Tuesday, January 25, 2011 at 1:49:49 PM UTC-5, Byron Penner wrote:
Jefri triyanto <geninprogramer@gmail.com>: May 30 10:24AM +0700

i was to tried and look the review about navigation drawer, but i difficulty
to implementation,
could you give me the example ?
im sorry cause im is newbie android programmer ..
thanks
 
Nasrullah <anm.nasrullah@gmail.com>: May 29 07:27PM

in the same onHealthChannelStateChange()
 
i inserted a case checking Connecting - Connected. But it never falls into
this case. which means its not being connected.
it is only connecting - disconnected.
 
please help me. thanks
hezaveh <mari.hezaveh@gmail.com>: May 29 07:40AM -0700

Hi,
 
I want an android app, one EditText to enter input. and then a button, by
clicking the button it calls encrypt method and then a textview shows the
encrypted message. The other button to decrypt the message, calls decrypt
method. last textview shows the dencrypted message which is same as the
input.
 
Here is a link that implement RSA encryption (
https://sites.google.com/site/mobilesecuritylabware/3-data-location-privacy/lab-activity/cryptography/cryptography-mobile-labs/encryption-decryption/2-lab-activity/lab2-rsa-encryption-program-android-studio).
I want exactly same for goldwasser micali.
 
Thanks
 
On Saturday, May 28, 2016 at 7:34:01 PM UTC-4, TreKing wrote:
hezaveh <mari.hezaveh@gmail.com>: May 29 09:14AM -0700

I tried to do encrypted part by myself, it doesn't work. :( I attached it
for you to look at.
 
On Sunday, May 29, 2016 at 10:40:49 AM UTC-4, hezaveh wrote:
Guillermo Rodriguez <guimo.spritekin@gmail.com>: May 29 07:40AM -0700

Hi,
 
Is it possible to create an app that works as a real time screen color or position filter? For example to make all the screen look sepia or black and white or do ripples or maybe to flip it 90'... but keep the phone operating normally?
 
I mean as a transformation layer just before rendering...
Guillermo Rodriguez <guimo.spritekin@gmail.com>: May 29 07:40AM -0700

Hi,
 
Is it possible to create an app that works as a real time screen color or position filter? For example to make all the screen look sepia or black and white or do ripples or maybe to flip it 90'... but keep the phone operating normally?
 
I mean as a transformation layer just before rendering...
Sara Swed <saraknowledge@gmail.com>: May 29 12:54PM +0400

[image: cid:image010.jpg@01D1B115.083DC330]
Jing Han <hjworm1974@gmail.com>: May 29 01:06AM -0700

Dear all,
 
It is the first time I make an app. It is published in Google Play.
But it says my device is not supported.
However, when I check the supported device list, my cellphone Xiaomi Redmi
Note 3 is in the list.
Why?
 
I can install the app by just cope the apk to my cellphone and run ok.
 
Would anyone help me? Thank you so so so much!
 
Best,
Jing
You received this digest because you're subscribed to updates for this group. You can change your settings on the group membership page.
To unsubscribe from this group and stop receiving emails from it send an email to android-developers+unsubscribe@googlegroups.com.

[android-developers] Digest for android-developers@googlegroups.com - 1 update in 1 topic

Comments: (0)
You received this digest because you're subscribed to updates for this group. You can change your settings on the group membership page.
To unsubscribe from this group and stop receiving emails from it send an email to android-developers+unsubscribe@googlegroups.com.

[android-developers] Digest for android-developers@googlegroups.com - 25 updates in 16 topics

Comments: (0)
TreKing <trekingapp@gmail.com>: May 28 06:31PM -0500

On Fri, May 27, 2016 at 1:47 PM, Joao Henrique Pataki Bernardes <
> My environments variables is configured including the JAVA_HOME, but not
> work.
 
> Can you help me in this question?
 
What operating system?
What does "not work" mean?
 
-------------------------------------------------------------------------------------------------
TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago
transit tracking app for Android-powered devices
Michael Leung <michaelchikit@gmail.com>: May 29 12:11PM +1000

After set java home, have you restart your computer?
 
Michael leung
http://www.itblogs.info
2016年5月29日 上午9:34 於 "TreKing" <trekingapp@gmail.com> 寫道:
 
Jesse Robinson <jesse.a.robinson160@gmail.com>: May 27 11:50PM -0700

Is it necessary to unlock the bootloader, on my Nexus 6p, in order to
manually flash the latest Android OS?
TreKing <trekingapp@gmail.com>: May 28 06:28PM -0500

On Sat, May 28, 2016 at 1:50 AM, Jesse Robinson <
 
> Is it necessary to unlock the bootloader, on my Nexus 6p, in order to
> manually flash the latest Android OS?
 
 
This seems like an extremely Googleable question: https://www.google.com/
 
-------------------------------------------------------------------------------------------------
TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago
transit tracking app for Android-powered devices
Jesse Robinson <jesse.a.robinson160@gmail.com>: May 28 05:02PM -0700

Well thanks for that. I'm trying to avoid breaking Android Pay. Does an unlocked bootloader make Pay's checks fail. If so, does relocking fix it.
Jesse Robinson <jesse.a.robinson160@gmail.com>: May 28 05:02PM -0700

Well thanks for that. I'm trying to avoid breaking Android Pay. Does an unlocked bootloader make Pay's checks fail. If so, does relocking fix it.
Amitai Rosenberg <amitairos@gmail.com>: May 28 11:20AM -0700

Thanks. It says there like I wrote. My question is- why? Why don't they suggest to use a fragment also for a small screen device, and just replace fragments?
Amitai Rosenberg <amitairos@gmail.com>: May 28 11:19AM -0700

Thanks. It says there like I wrote. My question is- why? Why don't they suggest to use a fragment also for a small screen device, and just replace fragnents?
TreKing <trekingapp@gmail.com>: May 28 06:38PM -0500

On Sat, May 28, 2016 at 1:20 PM, Amitai Rosenberg <amitairos@gmail.com>
wrote:
 
> Thanks. It says there like I wrote. My question is- why? Why don't they
> suggest to use a fragment also for a small screen device, and just replace
> fragments?
 
 
Are you asking why have two activities on phones, each with one fragment,
vs one activity that swaps out two fragments?
 
-------------------------------------------------------------------------------------------------
TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago
transit tracking app for Android-powered devices
TreKing <trekingapp@gmail.com>: May 28 06:33PM -0500


> Could anyone please tell me how to solve problems like this ?
 
 
Maybe try a different Geocoding API, like:
https://developers.google.com/maps/documentation/geocoding/start#reverse
 
-------------------------------------------------------------------------------------------------
TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago
transit tracking app for Android-powered devices
TreKing <trekingapp@gmail.com>: May 28 06:30PM -0500


> I have a java code of goldwasser-micali encryption (attached), and I need
> your help to implement it in android studio. can anybody help me?
 
Java code is not something you "implement" in Android Studio. What are you
actually trying to achieve?
 
-------------------------------------------------------------------------------------------------
TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago
transit tracking app for Android-powered devices
TreKing <trekingapp@gmail.com>: May 28 06:29PM -0500

On Fri, May 27, 2016 at 7:33 PM, Blackcrissz <cristobal.gasa@gmail.com>
wrote:
 
> Hi good afternoon , the question I have is how to generate random images
> without repeating , as an example driving in an array 15 images and 7
> images to send imageview but that are not repeated . :/
 
 
You have to clarify your question and what you're trying to do because what
you posted does not make much sense.
 
-------------------------------------------------------------------------------------------------
TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago
transit tracking app for Android-powered devices
TreKing <trekingapp@gmail.com>: May 28 06:26PM -0500

On Fri, May 27, 2016 at 7:35 AM, Shubham Das <shubhamdas036@gmail.com>
wrote:
 
> Can you please guide me how to set up the appengine-java-sdk .
 
 
Sorry, I don't use App Engine.
 
-------------------------------------------------------------------------------------------------
TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago
transit tracking app for Android-powered devices
Devashish Mamgain <devashish@applozic.com>: May 28 02:51PM -0700

Hello everyone, I have written a blog on 'How to build typing indicator in
android chat app?', would love to get feedback from the group.
https://www.applozic.com/blog/how-to-implement-typing-indicator-in-android-chat-app/
Govinda Kumar Roy <govindakumarroyruet@gmail.com>: May 28 12:28PM -0700

Is it a coding error or a runtime error.
 
On Friday, May 27, 2016 at 3:54:12 AM UTC+6, Govinda Kumar Roy wrote:
Govinda Kumar Roy <govindakumarroyruet@gmail.com>: May 28 12:28PM -0700

Is it a coding error or a runtime error.
 
On Friday, May 27, 2016 at 3:54:12 AM UTC+6, Govinda Kumar Roy wrote:
Steve Gabrilowitz <steveg1701@gmail.com>: May 28 05:26PM -0400

probably both, check your syslog for more information
On May 28, 2016 3:29 PM, "Govinda Kumar Roy" <govindakumarroyruet@gmail.com>
wrote:
 
Henrik <henrik.soke@gmail.com>: May 28 12:53PM -0700

Hello,
 
I want to implement an email signup form to one of our apps. I wonder if I
need a user consent when they launch the app?
 
Some apps present their Terms of Service and Privacy Policy and the users
needs to accept them if they want to use the app. But I'm not sure if this
is necessary or not.
 
Thanks!
tirafesi <tirafesi@gmail.com>: May 28 12:12PM -0700

down votefavorite
<http://stackoverflow.com/questions/37489608/android-canvas-is-saving-previous-state-when-object-is-moving#>
 
Here's my problem:
 
When rendering an object which has speed (ie it's moving), the last frame
of the object is also drawn, meaning that instead of a nice moving
animation, I end up with the object drawn multiple times across its
movement path.
 
Here is my render method (in the game loop):
 
private void render() {
//if the surface is NOT valid, exit rendering
if (!surfaceHolder.getSurface().isValid()){
return;
}
//lock the canvas
canvas = surfaceHolder.lockCanvas();
//draw all game objects to canvas (only 1 object atm)
wizard.render(canvas);
//unlock and post the canvas
surfaceHolder.unlockCanvasAndPost(canvas);}
 
and the wizard render:
 
public void render(Canvas canvas) {
canvas.drawBitmap(spriteSheet, position.x, position.y, null);}
 
As far as I know, between each unlock and lock of the surface, its contents
are not preserved, meaning that it is completely redrawn each time the
render function is called:
 
"The content of the Surface is never preserved between unlockCanvas() and
lockCanvas(), for this reason, every pixel within the Surface area must be
written." ~ taken from the documentation
 
So why isn't this happening? Why is the canvas not being re-drawn and
instead is preserving all of the wizard's frames?
 
Thanks in advance! ^_^
omar651997100@gmail.com: May 28 10:09AM -0700

i am a new android apps developer and i have read google
developer-content-policy in
 
https://play.google.com/about/developer-content-policy.html
 
and i want to ask about using images in my apps and games
that i find form result of searching in this page

 
http://www.google.com/advanced_image_search

"with respect to make usage rights to :"Free to use, share, or modify
 
and the question is : can i use any images(from resalt for"Free to use,
share, or modify" ) and backgrounds in my games or not and if not can you
help my how to search for free images to using with out any kind of Legal
liability
Steve Gabrilowitz <steveg1701@gmail.com>: May 28 11:59AM -0400

I've developed several apps for phone and tablet and now want to try my
hand at developing a wearable app. Googled some and found numerous
examples of how to send notifications to the watch and tutorials for
setting up a development environment but nothing about how to make the
device run an app with a button/touch/gesture whatever? The app I want to
write is for a Tesla so some sort of UI on the watch is mandatory
(lock/unlock commands etc), what I have in mind is that the commands are
sent via BT to the phone which then performs a REST command on the Tesla
server. Any hints or pointers? Is the watch capable of something like
this?
 
Also, since I don't currently own an android watch are there any
suggestions for which one to get?
"ouzin cissé" <ouze.oc@gmail.com>: May 28 08:45AM -0700

Bonjour,
Mon application Radio, OCFM, est publiée sur Google Play ne fonctionne pa
"ouzin cissé" <ouze.oc@gmail.com>: May 28 08:50AM -0700

Bonjour,
Mon application Radio, OCFM, est publiée sur Google Play ne fonctionne pas
bien et ne peut pas s'installer sur beaucoup de portable sous android voire
les bloquer.
Que puis-je faire pour resoudre ce probleme ?
 
 
Le samedi 28 mai 2016 17:46:00 UTC+2, ouzin cissé a écrit :
Mahesh Nikam <nikam.mahesh1@gmail.com>: May 28 12:18AM -0700

On Friday, May 27, 2016 at 8:10:50 AM UTC+5:30, Jefri triyanto wrote:
 
Goto activity_main.xml
there will be
 
 
<android.support.design.widget.NavigationView
android:id="@+id/navigation_view"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_gravity="left"
app:itemTextColor="@color/medium_grey"
app:headerLayout="@layout/drawer_header"
 
app:menu="@menu/drawer"/>
 
 
 
app:menu="@menu/drawer" goto this file located in menu folder otherwise
press ctrl+click which will open this file
 
 
open it and add your main menu and submenus
Jesse Robinson <jesse.a.robinson160@gmail.com>: May 27 11:45PM -0700

Is it necessary to unlock the bootloader in order to manually update to the latest Android OS.
You received this digest because you're subscribed to updates for this group. You can change your settings on the group membership page.
To unsubscribe from this group and stop receiving emails from it send an email to android-developers+unsubscribe@googlegroups.com.